The devs are actually dropping patches and addressing player comments because they prepare for the release of Time 1. The newest patch addresses the problems bordering weapon development and also provides fixes to the netcode.
Echelon’s Intel Match now only reveals enemies via partition
Previously, gamers with pings larger than 150ms have been kept ready an un-exciting amount of time in matchmaking. We have enhanced the matchmaking parameters so their ping is assessed far more commonly, which must significantly lessen matchmaking hold out occasions.
Modified Spiderbot habits
DedSec’s spiderbots ended up surprising target gamers prior to leaping on their own faces, which wasn’t winning them fans. Now they only zap targets within the encounter-hugging phase of the relationship.
Lots of players feel that Ubisoft rushed the sport and that they must’
DedSec’s spiderbots had been surprising concentrate on players ahead of leaping on their own faces, which wasn’t successful them fans. Now they only zap targets in the encounter-hugging phase of the connection.
Echelon’s Intel Accommodate now only reveals enemies by means of
Players have been acquiring caught by enemy sticky grenades even when they dodged the grenade's trajectory. Not anymore.
Echelon's Intel Go well with now only reveals enemies via partitions for that player carrying it. Allies will nonetheless see enemy areas on the minimap, though.